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Table of Contents |
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Live Presentations
1) MC Introduction & BASIC 65 demo (Video Link)
retrocombs
Our host for the event will walk us through event proceedings and showcase his own BASIC 65 demo that he has in the works.
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2) Four Player Joystick Adapter for the MEGA65 (Video Link)
jim_64
talk+qa = max 15 minutes
Related links:
4 player game collection: https://files.mega65.org/?id=4b46aca8-ec3b-4483-ae64-df1dfec3ee66
Github link: https://github.com/jim-64/4-joy-MEGA65
‘BASIC Star Galactica’ update(save it for another time)
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3) Brainf**k language for MEGA65 (Video Link)
dddaaannn
CONFIRMED - 10 minutes
Download: https://files.mega65.org?id=9a5390c1-3f97-4483-a42d-204844438b41
Dan’s website: https://dansanderson.com
Dan’s MEGA65 Digest: https://m65digest.substack.com
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4) Rust programming on the MEGA65 (Video Link)
wombat
CONFIRMED - talk+qa = max 15 minutes
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5) MEGA65 running on Wukong board (
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Video Link)
0xa000
CONFIRMED - 10 minutes max
Wukong board is very cheap - around $100
Forked repo on Github: https://github.com/0xa000/mega65-core-wukong
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6) Eleven improvements and progress on re-write of compile-phase in Rust (Video Link)
gurce
CONFIRMED - 10 minutes
Wiki link: Eleven Walkthrough
Github: https://github.com/MEGA65/eleven
Ubik’s walkthrough: https://youtu.be/KDwIMwlIcb0?t=1228
Download options:
Ubik’s Last Eleven v5.0: https://files.mega65.org/?id=8b189d0b-ea1e-45a7-a4de-87bcb0b11696
Bit Shifter’s Last 99xxxx ROM ~ is available here
Eleven (with new mods): https://github.com/MEGA65/eleven/raw/main/11.D81
Requires latest Beta 92xxxx ROM - available here
Rust porting efforts:
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7) News on Slot 0 Core Updates and Flashing (Video Link)
lydon
CONFIRMED - 5-10 minutes
Slot 0 Testing happens in this #release-test topic: Slot 0 Flashing Recovery Test
Check the discord post for information how to test - JTAG currently required
Information about Release 0.96 testing will follow soon, watch #release-test
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8) Showcase of the C64 for MEGA65 core (Video Link)
AmokPhaze101
CONFIRMED - max 10 minutes
C64 core Download: https://files.mega65.org/?id=896a012f-59e4-456c-b91f-7e989b958241
C64 core Manual: https://github.com/MJoergen/C64MEGA65/blob/master/README.md
C64 core features and history: https://github.com/MJoergen/C64MEGA65/blob/master/VERSIONS.md
Origins and technical resources: https://github.com/MJoergen/C64MEGA65/blob/master/AUTHORS
Tested demos: https://github.com/MJoergen/C64MEGA65/blob/master/tests/demos.md
Tested simulated Cartridges: https://github.com/MJoergen/C64MEGA65/blob/master/tests/carts.md
All tested cartridges from:Commercial Digital Downloads (https://github.com/MJoergen/C64MEGA65/blob/develop/tests/commercial_carts.md )
The OneLoad64 V4 Collection (https://www.lemon64.com/forum/viewtopic.php?t=76305 )
Available at these locations:
All tested demos come from here: https://csdb.dk/
All the C64 softwares (games, demos, tools) can be retrieved by using Assembly 64 appplication (collections aggregator)(https://www.facebook.com/assembly64/posts/pfbid021Kc3CP8HqsAoZEfJBse81MNYz3UYc8TvQXWejExrnbu1rJBeJzgTB2axqihCJkmTl
Cinematic Trailer: https://youtu.be/n3ke0alwjds
Other Mister2MEGA65 cores: https://sy2002.github.io/m65cores/
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Pre-recorded Presentations
9) JUST PIXEL tool / Graphics on the MEGA65 / Blockz (Video Link)
mteufel - wants full 15 minutes
(so no live q/a - ask folks to ask questions on discord #megavision channel instead)
Link to JustPixel online: https://pixels.mega65.org/
My Twitter to follow the development of JUST PIXEL and the game BLOCKZ: https://twitter.com/marcteufel
Source for JUST PIXEL: https://github.com/mteufel/just-pixel
Development is happening in the master branch
!!! A reference of all key strokes can be found the key.ts file: https://github.com/mteufel/just-pixel/blob/master/src/util/keys.ts !!!
FCM mode can be selected and pixelled but a lot of features are missing. After BLOCKZ I will make a MEGA65 project and then the FCM features in JUST PIXEL will be improved massively (because I need it).
At the moment most features of JUST PIXEL are available in multicolor mode - because my actual game project BLOCKZ is using this format.
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Postponed for Next Time
a) Progress on Galaga core port via Mister2MEGA65 framework
muse
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b) New expansion board with user port and composite out
gardners
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Info for Presenters
Intended audience:
Anyone presently within the MEGA65 community or interested in the machine
Could be a mix of folks on discord, or from facebook c65/mega65 group, or http://forum64.de
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Up to the presenter, they can try gage what the audience might take an interest in, some possibilities:
The journey that got you to where you are
The toolchain that aided you in getting there
Insights gained, gotchyas to look out for, anything worth highlighting for anyone interested in following a similar journey to you
Powerpoint Template
Mteufel has kindly shared his powerpoint template, if you’d like a MEGA65/C64-colour scheme template for your presentation
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Technical Rehearsal
Presently, we're aiming for a technical rehearsal on the Sunday 25th June - 7PM UTC.
Main aim was for Retrocombs, Lydon and myself to iron out the MC duties, moderator duties and Zoom/Youtube streaming arrangemnts.
But if any presenters would like to use it as a chance to practise their presentation, message Gurce on discord and we can keep you in the loop on this
Zoom call / Youtube streaming arrangements
Zoom meeting will be for organisers, presenters and trusted known people within the Discord community that asked to join in on the Zoom call.
This group will have the Zoom chat window if needed
The youtube stream will be for the general public
think there's a 30 second delay in the stream here
This group will have youtube comments
Discord server is another location we’re planning for chat/comments/questions
Web link: https://mega65.org/chat
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