YouTube recording: MEGA≡VISION #1
retrocombs - Video Link
Our host for the event will walk us through event proceedings and showcase his own BASIC 65 demo that he has in the works.
jim_64 - Video Link
4 player game collection: https://files.mega65.org/?id=4b46aca8-ec3b-4483-ae64-df1dfec3ee66
Github link: https://github.com/jim-64/4-joy-MEGA65
dddaaannn - Video Link
Download: https://files.mega65.org?id=9a5390c1-3f97-4483-a42d-204844438b41
Dan’s website: https://dansanderson.com
Dan’s MEGA65 Digest: https://m65digest.substack.com
wombat - Video Link
0xa000 - Video Link
Wukong board is very cheap - around $100
Forked repo on Github: https://github.com/0xa000/mega65-core-wukong
gurce - Video Link
Wiki link: Eleven Walkthrough
Github: https://github.com/MEGA65/eleven
Ubik’s walkthrough: https://youtu.be/KDwIMwlIcb0?t=1228
Download options:
Ubik’s Last Eleven v5.0: https://files.mega65.org/?id=8b189d0b-ea1e-45a7-a4de-87bcb0b11696
Bit Shifter’s Last 99xxxx ROM ~ is available here
Eleven (with new mods): https://github.com/MEGA65/eleven/raw/main/11.D81
Requires latest Beta 92xxxx ROM - available here
Rust porting efforts:
lydon - Video Link
Slot 0 Testing happens in this #release-test topic: Slot 0 Flashing Recovery Test
Check the discord post for information how to test - JTAG currently required
Information about Release 0.96 testing will follow soon, watch #release-test
AmokPhaze101 - Video Link
C64 core Download: https://files.mega65.org/?id=896a012f-59e4-456c-b91f-7e989b958241
C64 core Manual: https://github.com/MJoergen/C64MEGA65/blob/master/README.md
C64 core features and history: https://github.com/MJoergen/C64MEGA65/blob/master/VERSIONS.md
Origins and technical resources: https://github.com/MJoergen/C64MEGA65/blob/master/AUTHORS
Tested demos: https://github.com/MJoergen/C64MEGA65/blob/master/tests/demos.md
Tested simulated Cartridges: https://github.com/MJoergen/C64MEGA65/blob/master/tests/carts.md
All tested cartridges from:
Commercial Digital Downloads (https://github.com/MJoergen/C64MEGA65/blob/develop/tests/commercial_carts.md )
The OneLoad64 V4 Collection (https://www.lemon64.com/forum/viewtopic.php?t=76305 )
Available at these locations:
All tested demos come from here: https://csdb.dk/
All the C64 softwares (games, demos, tools) can be retrieved by using Assembly 64 appplication (collections aggregator)(https://www.facebook.com/assembly64/posts/pfbid021Kc3CP8HqsAoZEfJBse81MNYz3UYc8TvQXWejExrnbu1rJBeJzgTB2axqihCJkmTl
Cinematic Trailer: https://youtu.be/n3ke0alwjds
Other Mister2MEGA65 cores: https://sy2002.github.io/m65cores/
mteufel (prerecorded Video) - Video Link
Link to JustPixel online: https://pixels.mega65.org/
My Twitter to follow the development of JUST PIXEL and the game BLOCKZ: https://twitter.com/marcteufel
Source for JUST PIXEL: https://github.com/mteufel/just-pixel
Development is happening in the master branch
Key shortcutreference: https://github.com/mteufel/just-pixel/blob/master/src/util/keys.ts
FCM mode can be selected and pixelled but a lot of features are missing. After BLOCKZ I will make a MEGA65 project and then the FCM features in JUST PIXEL will be improved massively (because I need it).
At the moment most features of JUST PIXEL are available in multicolor mode - because my actual game project BLOCKZ is using this format.